Job Description
Responsibilities:
- Develop and implement gameplay features and systems in Unreal Engine 5, working closely with designers to translate requirements into production-ready functionality.
- Write clean, maintainable C++/Blueprint code with strong attention to performance, stability, and scalability.
- Design, build, and iterate AI behaviors using Behavior Trees, Blackboards, and core UE AI frameworks (e.g., AI Controller, Navigation, EQS/AI Perception as needed).
- Debug and tune AI decision logic, ensuring consistent behavior across gameplay scenarios and edge cases.
- Collaborate with design, art, and engineering teams to integrate gameplay and AI features into the main project pipeline.
- Provide technical support, document implementation details, and assist with testing, profiling, and optimization to ensure high-quality releases.
Qualifications
- 3+ years of experience in Unreal Engine (UE4/UE5) development, wit...
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