Job Description

Responsibilities:

  1. Develop and implement gameplay features and systems in Unreal Engine 5, working closely with designers to translate requirements into production-ready functionality.
  2. Write clean, maintainable C++/Blueprint code with strong attention to performance, stability, and scalability.
  3. Design, build, and iterate AI behaviors using Behavior Trees, Blackboards, and core UE AI frameworks (e.g., AI Controller, Navigation, EQS/AI Perception as needed).
  4. Debug and tune AI decision logic, ensuring consistent behavior across gameplay scenarios and edge cases.
  5. Collaborate with design, art, and engineering teams to integrate gameplay and AI features into the main project pipeline.
  6. Provide technical support, document implementation details, and assist with testing, profiling, and optimization to ensure high-quality releases.

Qualifications

  1. 3+ years of experience in Unreal Engine (UE4/UE5) development, wit...

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