Job Description

This offer is open to three types of development roles. If you are capable of handling all of them, that would be even better. Here are the three main roles:
Advanced AI & NPC Behavior System (Most Complex Role)
Development of advanced and behavioral AI for approximately 50 NPCs, including around 10 with unique behaviors.
The player must be able to interact with them.
Implementation of a basic combat/kill system (high-level description for now).
Some advanced gameplay features will be required.
This is likely the most challenging role due to the complexity of certain requested systems.
Gameplay Systems Developer
Creation of a combat/kill system.
Object interaction system (weapons and specific items).
Player-object interactions (for example: sitting down, interacting with the environment).
Implementation of a day/night cycle system, including:
Daily progression tracking
Countdown system before game over
VFX integration
Integration of an in-ga...

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