Job Description

We're hiring a Unity Engineer (3+ years) with strong experience in backend/service integration and multiplayer/realtime systems. You'll build and maintain Unity products that rely on APIs, authentication, data syncing/storage, and realtime interactions, while keeping the codebase reliable, scalable, and production-ready across multiple projects.

Requirements

  • Build and maintain Unity features with clean, modular C# code.
  • Integrate Unity clients with backend services (APIs, authentication, data models, storage).
  • Implement multiplayer / realtime features (state sync, events, lobbies/rooms or realtime messaging, leaderboards, presence—based on project needs).
  • Design reliable client-side systems: async flows, retries/backoff, timeouts, state management, and graceful failure handling.
  • Work closely with backend/product/design/QA teams on requirements, integration contracts, and delivery.
  • Debug complex issues across client  net...

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