Job Description
We're hiring a Unity Engineer (3+ years) with strong experience in backend/service integration and multiplayer/realtime systems. You'll build and maintain Unity products that rely on APIs, authentication, data syncing/storage, and realtime interactions, while keeping the codebase reliable, scalable, and production-ready across multiple projects.
Requirements
- Build and maintain Unity features with clean, modular C# code.
- Integrate Unity clients with backend services (APIs, authentication, data models, storage).
- Implement multiplayer / realtime features (state sync, events, lobbies/rooms or realtime messaging, leaderboards, presence—based on project needs).
- Design reliable client-side systems: async flows, retries/backoff, timeouts, state management, and graceful failure handling.
- Work closely with backend/product/design/QA teams on requirements, integration contracts, and delivery.
- Debug complex issues across client net...
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