Job Description

Overview
We’re looking for a Contingent Worker (CW) to help build and maintain OpenXR-based XR applications. You’ll work closely with engineers and cross-functional partners to prototype, implement, and iterate on immersive experiences that run across OpenXR-capable runtimes/devices.

Responsibilities
Develop XR applications using OpenXR (end-to-end: architecture, implementation, testing, and iteration).
Build interactive features such as:
Input handling (controllers, hands, action sets, haptics)
Scene/interaction systems (grabbing, ray interactions, UI in D)
Rendering and performance optimizations (frame pacing, latency-sensitive updates)
Integrate platform/runtime features where applicable (tracking spaces, anchor-like constructs, passthrough/scene understanding if available via extensions).
Create clean, testable code and contribute to basic CI/build scripts as needed.
Debug runtime/device issues (graphics, tracking, input) and ...

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