Job Description

Electronic Arts is looking for a Software Engineer II, Gameplay Automation to build and scale gameplay automation capabilities for EA SPORTS FC .

Role Overview

You will design, implement, debug, and maintain automated test frameworks and gameplay validation tools. These systems will include simulation or scenario-based test harnesses and CI‑integrated automation to help detect regressions earlier and ship higher‑quality player experiences. You will work closely with gameplay engineers, QA, designers, producers, and tools teams to identify high‑value areas for automation, improve test coverage, reduce manual validation costs, and make gameplay defects easier to reproduce and diagnose.

This is an engineering role focused on building automation systems, test infrastructure, and developer/QA tooling. The position is a temporary 12‑month contract, working hybrid from our office in Burnaby. You will report to the QVE Technical Director.

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