Job Description
Contract: 1-year contract (Salary based on profile)
ABOUT THE JOB
As part of the Stim team, you will work closely with the Art Director and the technical team to define and develop the visual appearance (look development, shaders, and textures) of sets and props for our current series project, Ghost Force Experience.
MAIN RESPONSIBILITIES
- Develop the final visual appearance (lookdev), create and apply shaders and textures for sets and props in accordance with artistic and technical guidelines.
- Collaborate closely with upstream departments to ensure visual consistency and quality throughout the entire production.
REQUIRED SKILLS
- Excellent knowledge of render engines, primarily Arnold.
- Solid experience with node-based software and architectures (Katana, Gaffer, Houdini, Solaris...).
- Proficiency with industry-standard texturing tools (Substance Painter, Mari...).
- Sharp analyt...
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