Job Description
We are looking for an experienced Rendering Engineer to join our central tech team, which focuses on developing shared in-house graphics technologies and workflows that power our games. In this role, you will primarily develop rendering systems with predictable performance across a variety of devices.
You'll be joining a small but highly focused and effective team. Our team's responsibility is to optimize 3D assets from DCC tools, move them through the engine, and ultimately render them on power-constrained devices. We collaborate closely with multiple game teams, ensuring that our shared graphics technology serves both creative and technical needs.
What You'll Be Doing
Collaborate with game teams to identify and solve problems in 3D graphics, rendering, runtime performance, and memory efficiency.
Iterate and improve upon existing legacy systems that are already widely used, ensuring minimal production disruption.
Support artists and designers in achieving the game's vis...
You'll be joining a small but highly focused and effective team. Our team's responsibility is to optimize 3D assets from DCC tools, move them through the engine, and ultimately render them on power-constrained devices. We collaborate closely with multiple game teams, ensuring that our shared graphics technology serves both creative and technical needs.
What You'll Be Doing
Collaborate with game teams to identify and solve problems in 3D graphics, rendering, runtime performance, and memory efficiency.
Iterate and improve upon existing legacy systems that are already widely used, ensuring minimal production disruption.
Support artists and designers in achieving the game's vis...
Ready to Apply?
Take the next step in your AI career. Submit your application to Supercell today.
Submit Application