Job Description

We’re looking for a senior-level engineer to help shape the GPU backend of a production-proven renderer used by leading studios and artists worldwide. You'll work at the heart of a compute framework, focusing on supporting and optimizing for Apple’s Metal API. This is a critical role with real impact—ideal for someone who wants to push GPU performance and work directly with platform vendors.

Responsibilities:

  1. Own and evolve support for Apple’s Metal API across our renderer’s compute backend
  2. Improve performance, stability, and compatibility across macOS and other supported platforms
  3. Collaborate with rendering and infrastructure teams to optimize GPU integration
  4. Work closely with hardware partners (including Apple) to ensure forward compatibility and performance alignment
  5. Influence the technical direction of compute infrastructure used in high-end production rendering

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