Job Description
We are building a talent pool for future Rendering Engineers (intermediate or senior) to help build and optimize a visually ambitious UE5 title. You will work across real-time rendering systems and content pipelines with a focus on Nanite, Lumen, and World Partition. Console experience (PS5, Xbox Series X|S, Switch 2) is a major bonus. This role is remote-friendly in Canada (Pacific-time overlap required).
What You’ll Tackle
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