Job Description
About the Role
We are building a next-generation, browser-based 3D game engine focused on achieving AAA-level performance using modern web technologies. We are moving beyond legacy WebGL and developing a pure, high-performance renderer powered entirely by WebGPU. This role is ideal for a senior graphics engineer who is comfortable working close to the GPU and solving complex rendering and performance challenges.
What You'll Build
- Architect, implement, and maintain a modern, high-performance rendering pipeline using WebGPU with no legacy fallbacks.
- Develop advanced WGSL compute and render shaders for skeletal skinning, animation systems, and GPU-driven culling.
- Manage GPU memory, buffers, and bind groups to reduce CPU–GPU synchronization and maximize throughput.
- Work closely with gameplay and systems engineers to ensure stable rendering performance at 60+ FPS.
- Profile, debug, and optimize GPU workloads across different har...
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