Job Description

About the Role

We are building a next-generation, browser-based 3D game engine focused on achieving AAA-level performance using modern web technologies. We are moving beyond legacy WebGL and developing a pure, high-performance renderer powered entirely by WebGPU. This role is ideal for a senior graphics engineer who is comfortable working close to the GPU and solving complex rendering and performance challenges.

What You'll Build

  • Architect, implement, and maintain a modern, high-performance rendering pipeline using WebGPU with no legacy fallbacks.
  • Develop advanced WGSL compute and render shaders for skeletal skinning, animation systems, and GPU-driven culling.
  • Manage GPU memory, buffers, and bind groups to reduce CPU–GPU synchronization and maximize throughput.
  • Work closely with gameplay and systems engineers to ensure stable rendering performance at 60+ FPS.
  • Profile, debug, and optimize GPU workloads across different har...

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