Job Description
Job Description
As a Senior Gameplay Animator on Splinter Cell at Ubisoft Toronto, you will be responsible for creating animations and animation systems for the Player Character and Non-Player Characters (NPC) in Third Person view.
What you'll do:
Create Third-person animations that follow the visual language defined by the Animation Director and respect game design constraints.Process and enhance motion capture data, which is used as a general foundation for our animation systems.Produce high-quality animations using keyframe animation as needed.Create Player and NPC animation solutions for basic locomotion, 3D navigation, combat behaviours, and scripted game moments.Fine-tune animation data with a high level of precision, as required by the game engine, with strong attention to detail.Export and integrate animations according to tec...
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