Job Description
WE ARE LOOKING FOR SENIOR C++ RENDERING ENGINEER (OPENGL, GPU)
We are looking for a Senior C++ Rendering Engineer to work on a custom native rendering solution for an automotive project. The main task is to replace an existing MapLibre-based renderer with an in-house implementation written in C++ using OpenGL.
The role involves working close to the rendering pipeline, shaders, and GPU, as well as understanding an existing Android/Kotlin implementation and reproducing the same behavior in a native architecture.
Required Qualifications
Strong professional experience with C++, especially in performance-sensitive or low-level systems
Good understanding of memory management, ownership, and object lifetime in C++
Practical experience with OpenGL and writing/debugging GLSL shaders
Understanding of how rendering pipelines work and how responsibilities are split between CPU and GPU
Experience debugging non-trivial rendering issues (for example incorrect pipeline st...
We are looking for a Senior C++ Rendering Engineer to work on a custom native rendering solution for an automotive project. The main task is to replace an existing MapLibre-based renderer with an in-house implementation written in C++ using OpenGL.
The role involves working close to the rendering pipeline, shaders, and GPU, as well as understanding an existing Android/Kotlin implementation and reproducing the same behavior in a native architecture.
Required Qualifications
Strong professional experience with C++, especially in performance-sensitive or low-level systems
Good understanding of memory management, ownership, and object lifetime in C++
Practical experience with OpenGL and writing/debugging GLSL shaders
Understanding of how rendering pipelines work and how responsibilities are split between CPU and GPU
Experience debugging non-trivial rendering issues (for example incorrect pipeline st...
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