Job Description
Superpowers
you have are
1+ years of experience as a Lead Artist, with a strong portfolio in 3D realistic environments or hard surface assets; Strategic mindset with a drive to grow both your team and the broader creative division; Deep knowledge of the game industry, modern art pipelines, and production standards; Strong artistic taste, with an eye for quality, consistency, and detail; The ability to evaluate creative work objectively and provide constructive, actionable feedback; Proven organizational and time management skills—able to juggle multiple tasks, prioritize effectively, and meet deadlines; A collaborative spirit and clear communicator who thrives in fast-paced, cross-functional teams; Upper-Intermediate+ level of English proficiency, both written and spoken, for smooth communication and documentation; Proficiency in high-poly sculpting (ZBrush), modeling (3ds Max or Maya...
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