Job Description

A leading game development studio is seeking a mid-level 3D Generalist to create environment content for games. You will be responsible for modeling, texturing, and implementing assets within a proprietary engine. The ideal candidate has at least 2 years of experience in a stylized realism art style and strong skills in Maya, Substance 3D, and Unreal Engine. Work options are flexible: remote, hybrid, or onsite in Canada. Join us to collaborate creatively and be part of exciting projects!
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