Job Description
What we are looking for:
We are looking for a Lead Rigger to own our character rigging pipeline and lead our rigging team. You will work closely with Animation, Art Direction, and Production to define quality standards and technical workflows that enable high-fidelity character deformation and performance across all platforms. Your expertise in Maya rigging and Unreal animation and procedural systems - combined with strong tools development abilities - will establish best practices, mentor junior riggers, and drive the evolution of our characters as the game scales.
Requirements
What we will do together:
- Oversee technical quality of character production: rigging, tools, deformations & simulations in our characters, weapons, and creatures.
- Lead and mentor our Riggers and Character Technical Artists, fostering growth and accountability within the team.
- Establish and...
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