Job Description

  • Collaborate with Directors to define gameplay pillars that best realize the game vision,

  • Collaborate with other domain Leads to develop concrete, actionable solutions for challenges presented by the development process,

  • Lead a team of designers, providing mentoring and feedback,

  • Collaborate with other teams to develop key foundational systems,

  • Providing feedback to the overall gameplay, combat, systems, story and level design.

  • Experience as Lead Designer or Design Director,

  • 8+ years of experience in game design (gameplay and/or systems).

  • Experience with combat design,

  • Experience and very good skills in managing a design team,

  • Ability to work in hybrid model in our office in Warsaw,

  • Experience with working on indie/AA and understand their limitations, capabilities and advantages,

  • Kno...

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