Job Description
Collaborate with Directors to define gameplay pillars that best realize the game vision,
Collaborate with other domain Leads to develop concrete, actionable solutions for challenges presented by the development process,
Lead a team of designers, providing mentoring and feedback,
Collaborate with other teams to develop key foundational systems,
Providing feedback to the overall gameplay, combat, systems, story and level design.
Experience as Lead Designer or Design Director,
8+ years of experience in game design (gameplay and/or systems).
Experience with combat design,
Experience and very good skills in managing a design team,
Ability to work in hybrid model in our office in Warsaw,
Experience with working on indie/AA and understand their limitations, capabilities and advantages,
Kno...
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