Job Description
Description
1. Designing Combat Systems
- Design fundamental combat mechanics such as attacks, dodges, defense, and skill usage to ensure smooth gameplay and balance for the player.
2. Designing Enemy Characters and Bosses
- Create enemy movements, attack patterns, and characteristics to provide a challenging and rewarding battle experience for players. Plan strategic elements and exciting features for boss battles.
3. Adjusting Battle Balance
- Maintain appropriate balance according to the player’s skills and equipment, ensuring the game’s difficulty remains fair by adjusting numbers and enemy placement.
4. Playtesting and Feedback Analysis
- Test the comfort, excitement, and strategic nature of combat and make improvements and adjustments based on player feedback.
5. Creating Specifications and Design Documents
- Prepare documents detailing the specifications of combat systems and related designs, organizin...
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