Job Description
A hands‑on design role for someone who lives in the experience layers of UX, UI, service design and CX. You're as comfortable in the research, understanding why behaviours happen the way they do, as you are designing the touchpoints that drive the desired outcomes. You're 3–5 years deep in your tools like Figma, and curious about how far AI can push the craft. You want to make things that get used and succeed in the wild. You're JHB-based and happy to work hybrid.
At DY|DX we help ambitious companies move mountains, and this role keeps that work grounded in real people. You make sure what we build starts from what people actually need, not what's easiest to build. Then you turn that into design that's clear, usable, and gets used.
Day to day, you work across the whole experience layer as part of a full design sprint team. You are comfortable in ideation, understand research, journey maps, service design and CX. You're strong in Figma. You know how to work with desi...
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