Job Description
Role
We’re looking to bring on a Graphics Engineer who will architect and build the graphics systems powering FLORA’s infinite canvas. You will work closely with the founders to invent how creative professionals interact with generative tools on the web. This is a first‑principles role: you’ll design, implement, and optimize the real‑time rendering layer that makes FLORA’s workflow‑oriented creative environment feel fluid, responsive, and magical.
What You’ll Do
As a Graphics Engineer, you’ll be responsible for building the visual and interactive foundation of FLORA’s editor. You’ll work at the intersection of graphics, UX, and creative tooling to create an environment where complex AI workflows feel effortless to explore and manipulate.
A few things you might work on:
- Architect and optimize our R3F components for performance and responsiveness.
- Push the boundaries of web graphics — sha...
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