Job Description

As a GPU Software Engineer, you’ll be translating innovative research into high-performance, high-quality GPU compute solutions—playing a key role in delivering next-generation media technology to the market.

Hybrid working, 3 days onsite and 2 days working from home.

Key Skills & Qualifications:

  • Degree in Electronics Engineering, Computer Science, or a related field.
  • Proven experience in video processing or similarly performance-critical applications.
  • Hands-on experience with Vulkan or other modern GPU APIs.
  • Strong background in C/C++ development, both in building new systems and enhancing existing ones.
  • Genuine enthusiasm for new ideas, a willingness to trust innovation, and the drive to execute effectively.

Responsibilities:

  • Translate high-level mathematical models and research into production-ready encoder implementations using C++ and GPU compute technologies.
  • ...

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