Job Description
As a GPU Software Engineer, you’ll be translating innovative research into high-performance, high-quality GPU compute solutions—playing a key role in delivering next-generation media technology to the market.
Learn more about the general tasks related to this opportunity below, as well as required skills.
Hybrid working, 3 days onsite and 2 days working from home.
Key Skills & Qualifications:
- Degree in Electronics Engineering, Computer Science, or a related field.
- Proven experience in video processing or similarly performance-critical applications.
- Hands-on experience with Vulkan or other modern GPU APIs.
- Strong background in C/C++ development, both in building new systems and enhancing existing ones.
- Genuine enthusiasm for new ideas, a willingness to trust innovation, and the drive to execute effectively.
Responsibilities:
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