Job Description
We are now looking for a GPU C++ Modeling Engineer – Performance/Functional Modeling, Validation and Analysis of Shader.
TPC arch team is a fast-growing team which welcomes all level engineers to join. Our aim is to explore and design better architecture of GPU which will help AI program run efficiently and rendering in games become faster and more realistic. TPC is core of GPU. It includes several units for schedule, computation and cache. You will work will US team closely, including test writing, function and performance implementation of kinds of features and study of new features.
What you’ll be doing:
Investigate and propose architecture ideas based on quantitative study of existing and projected SM architecture.
Develop performance and functional simulation models.
Develop performance and functional testplan and tests to validate new SM architectural and f...
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