Job Description

Job Description
  • Develop playable game builds based on assigned or approved concepts.
  • Contribute to the design, coding, and implementation of gameplay features and systems.
  • Debug and troubleshoot issues to ensure stable and smooth gameplay experiences.
  • Contribute to shared code and tools that improve development efficiency across prototypes and iterations.
  • Profile, instrument, and analyze gameplay systems to diagnose performance, stability, and synchronization issues.
  • Document key learnings from development and playtests, and propose actionable improvements or iterations.
  • Job Requirements
  • Bachelor's degree in Game Design, Computer Science, or a related field.
  • Proficiency with modern game engines (e.g., Unity or Unreal) and the ability to build playable gameplay features independently.
  • Solid programming fundamentals in relevant languages (e.g., C#, C++, or equivalent), focused on gameplay systems and code quality.
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