Job Description
This role involves developing a technical prototype for a motion-controlled adventure game on iOS or Android. The focus is on implementing robust camera-based body-motion tracking, ensuring responsive avatar control, and establishing a modular game architecture suitable for future expansion. The successful candidate will deliver a fully functional motion tracking system, including calibration, stable performance, and clear motion input mechanisms. The prototype must be deployable via TestFlight (iOS) or APK/Test distribution (Android), and should be designed for extended, stable operation. The project is ideal for a developer with a strong background in Unity and AR technologies, looking to contribute to an innovative gaming experience.
Deliverables
- Develop a Unity 6 (LTS) prototype supporting body tracking using AR Foundation with ARKit (iOS) or ARCore (Android); MediaPipe Pose may be used for Android.
- Implement calibration systems and modular architectu...
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