Job Description
Superpowers
you have are
6+ years of professional experience in Game Design or Systems Design on AA/AAA PC or console titles.
At least one shipped title with ownership of AI enemies, combat systems, or player-enemy dynamics.
Proven expertise in Unreal Engine 4, including Blueprint scripting, debugging, and in-editor prototyping.
Strong understanding of AI behavior trees, state machines, combat readability, and systemic enemy design.
Deep knowledge of player feedback loops, threat response, and enemy balancing across different game states.
Familiarity with integrating AI systems into complex, story-rich or player-choice-driven environments.
Experienced in final-stage polish: bug fixing, tuning, balancing, and optimizing for performance and clarity.
Comfortable cre...
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