Job Description

“It’s no use going back to yesterday, because I was a different person then.” — Alice

Choose Your Door…

Door A: The Safe Hallway 🐇

Fluoro lights. Endless standups. PRs that wait… and wait.

Door B: The Rabbit Hole 🐇

A Chatswood game studio building international titles—prototypes turn playable in days. UI states sparkle, pipelines ping, and designers ask, “Can this menu feel… curiouser?” You smile, open your editor, and React.

If you’re a Door B dev, read on. (Door A folks—we wish you many functional fluorescents 🔧)

The Quest

Turn imaginative ideas into polished, performant game interfaces for web and mobile. One day it’s micro-animation timing so a button pops; the next it’s wiring a Node-powered API into a TypeScript state machine and shipping via CI/CD. You’ll work in game development...

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