Job Description

Blue Isle Studios is looking for an exceptionally skilled environment artist to join our team. Your focus will be to create large scale, immersive environments and atmospheres for players while remaining conscious of polygon limits, draw calls and fill rate. Your skills and responsibilities will include modelling, texturing, lighting, optimization and level design while reporting to the art lead. You must have the creative sense to sometimes work with little or no concept art, prototype and gather reference material for your designs.

This is a full-time, remote position.

Responsibilities

  • Work with the creative lead to deliver art assets by assigned due dates
  • Design and implement artwork directly within Unreal Engine
  • Optimize, combine and atlas textures and meshes to ensure good performance
  • Use Unreal Engine 5 terrain tools to assemble large scale terrains

Requirements

  • A minimum of 2 year...

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