Job Description
Superpowers
you have are
You enjoy being the bridge between technology and creativity;You’re organized, proactive, and driven to make things work — and work well;Experience with real-time game engine workflows (Unreal, Frostbite, Unity, or similar), including understanding their technical limitations;Familiarity with DCC tools such as Maya and MotionBuilder with a strong focus on solving asset pipeline issues;Experience with version control systems such as Perforce, Git, or ShotGrid. You’re a rockstar
if you have
Experience working in AAA game or cinematic production pipelines;Familiarity with mocap pipelines and animation import/export workflows;Basic scripting or coding knowledge (Python, MEL, Blueprints, etc.);Passion for spotting and solving problems before they even become problems;Experience with Metahuman....
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