Job Description

Elevate your rigging skills as a Character Rigger in a hybrid role based in Vancouver, BC. Help create innovative game assets that support animation systems for Gears of War.
Apex Systems is looking for a motivated Character Rigger to work on a cutting-edge game project. This 18-month contract role requires 3+ years of rigging experience, proficiency in Maya, and an understanding of both human and animal anatomy. You will collaborate with the Rigging Lead to create assets that meet technical guidelines while troubleshooting and refining your work within the game engine.
Key Responsibilities:
• Collaborate with the Rigging Lead on asset creation
• Troubleshoot and fix rigged asset issues
• Document new rigging tools and techniques
• Meet project deadlines and milestones consistently
• Participate in team communication and meetings
Requirements:
• 3+ years of experience in rigging
• Proficient in Maya with a strong portfolio
• Human/animal anatomical know...

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