Job Description

Job Description

As a Character Artist at Ubisoft Toronto, you’ll create and refine 3D character assets based on concept art and reference materials. You’ll work closely with experienced artists to learn our production pipeline, tools, and workflows, while contributing characters that come to life in game.
This is an entry-level role for someone with a strong foundation in character art, a clear interest in games, and a desire to grow within a supportive, collaborative team.

What you’ll do

  • Translate 2D concepts and reference images into 3D character models
  • Build high-poly and low-poly models that meet artistic and technical expectations
  • Create clean, animation-ready meshes that follow deformation and technical guidelines
  • Model clothing, props, accessories, and modular assets
  • Unwrap models and produce efficient UV layouts
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