Job Description

About the Role

Before an autonomous vehicle navigates a busy intersection, before a robot learns to pick and place in a warehouse, before any Physical AI system is trusted in the real world—it has to prove itself in ours. Parallel Domain builds the platform where the next generation of autonomy and Physical AI is tested, validated, and pushed to its limits in high‑fidelity virtual simulations that would be impossible, dangerous, or prohibitively slow to replicate in the real world. Our simulation team is the engine room: they build the simulation core and advanced rendering pipeline that make all of this possible.

We’re looking for a Build & Release Engineer to own the infrastructure that keeps this team moving fast. You’ll be the person who ensures that a C++ simulation change compiles cleanly across Linux and Windows, that an Unreal Engine upgrade doesn’t break downstream pipelines, that every release candidate is rigorously validated, and that builds that used ...

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