Job Description
Job Description
As an Technical animator at Ubisoft Ukraine, you will be responsible for designing and building versatile rigging systems that support high-quality character, weapon, skins and prop animation in Rainbow Six Siege. Working closely with animators, 3D artists, you’ll ensure the animation pipeline is efficient, robust, and meets both artistic and gameplay requirements. Your expertise in rigging will play a key role in bringing the game’s characters, props to life, contributing to the immersive and realistic experience Rainbow Six Siege is known for.
Qualifications
Responsibilities
· Based on the models provided by character artists, carry out character rigging and skinning to meet the needs of the project’s animators, technical directors, and art directors.
· Adjust the skeleton whenever necessary.
· Create and use tools to increase quality and effectiveness of game ready assets and incorporate them i...
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