Job Description

Description

1. 3D Modeling

- Create 3D models of characters, environments, and objects for in-game use, ensuring designs align with the game's theme and story.

2. Texturing and Shading

- Perform texturing and shading tasks to give models realistic surface qualities.

3. Rigging and Animation Preparation

- Set up rigging for characters and objects to ensure natural movement and prepare them for use by animators.

4. Maintaining Art Style

- Work collaboratively with other artists to maintain consistency in the overall art style of the game.

5. Visual Concept Realization

- Bring ideas to life based on the game’s visual concept, creating appealing visuals.

6. Documentation

- Prepare work procedures and technical documents to facilitate information sharing within the team.

応募資格/Who We Look For

応募資格

アート制作の経験(AAAまたはAAプロジェクトが望ましい)

モデリングツールの使用スキル(Maya、3ds Max、Blen...

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