Job Description
Description
1. 3D Modeling
- Create 3D models of characters, environments, and objects for in-game use, ensuring designs align with the game's theme and story.
2. Texturing and Shading
- Perform texturing and shading tasks to give models realistic surface qualities.
3. Rigging and Animation Preparation
- Set up rigging for characters and objects to ensure natural movement and prepare them for use by animators.
4. Maintaining Art Style
- Work collaboratively with other artists to maintain consistency in the overall art style of the game.
5. Visual Concept Realization
- Bring ideas to life based on the game’s visual concept, creating appealing visuals.
6. Documentation
- Prepare work procedures and technical documents to facilitate information sharing within the team.
応募資格/Who We Look For
応募資格
アート制作の経験(AAAまたはAAプロジェクトが望ましい)
モデリングツールの使用スキル(Maya、3ds Max、Blen...
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