Job Description

Location: Mumbai


Job Type - Full Time and On Site


Role Overview

We are seeking a highly versatile 3D Generalist to create high-quality, mobile-optimized assets for a mobile game. You will work across 3D environments, props, foliage, UI-ready renders, cinematics, and FX assets, collaborating closely with animation, tech art, and programming integration teams.


Key Responsibilities


Creating Assets

• Model, texture, sculpt, retopologies, and texture 3D Assets.

• Create LOD levels optimized for mobile devices.

• Work with riggers/animators to ensure topology supports complex movement.

• Generate normal maps, cavity maps, AO maps, and mobile-friendly PBR textures.

• Model and texture buildings.

• Produce modular environment pieces—rocks, trees, terrain props, foliage.

• Work with designers to ensure buildings match gameplay needs and footprint sizes.

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